Roadmap

What has shipped, what is coming in the next release, and what is planned. Later items are directions, not promises.

Shipped

Released, or coming in the next release.

Physics and vehicles

  • Physics you can replay

    Rigid bodies, joints, triggers and collision layers on a fixed time step. Run a scene with the same inputs and you get the same result, so replays and automated tests can rely on it.

    • Shipped in v0.6.0
    • Stable
  • Cars, karts and boats that handle

    Suspension wheels with grip that depends on the surface under each tire, ready-made presets including a drifting kart, and roads built from a file. Boats and other floating craft move on the real ocean waves.

    • Shipped in v0.6.0
    • First version

Now

Being built now.

Nothing in this area yet.

Next

Planned to follow.

Nothing in this area yet.

Later

On the list, further out.

Physics and vehicles

  • Cloth and soft bodies

    Flags, capes and squishy objects that react to the world.

  • Destruction

    Pre-fractured objects that break on impact, replayable like the rest of the physics.

Plans and their order can change.