terrain/spawn-slope
Since 0.6
a spawn stands on ground steeper than a character can stand on (the terrain layer's physics slopeLimit there, else the controller's 45 degrees), so it slides off at once
| Severity | warning |
| Source | terrain-critic |
| Offers a fix patch | no |
What to do
move the spawn to flatter ground (terrain.sample gives slopeDeg at points), or flatten a pad under it with a pad.flatten op, or raise the layer's slopeLimit
Components it can refuse
Since / changed
See the version chips above and what changed.