terrain/entity-buried
Since 0.6
a collider's base is more than 0.25 m under the terrain's ground at its x and z: the entity is sunk into the hill
| Severity | warning |
| Source | terrain-critic |
| Offers a fix patch | yes |
What to do
raise it by the finding's sunkM (its fix patch does), or entity.align with ground: true, which rests its base on the terrain; terrain.sample reads the ground at any point
Components it can refuse
Since / changed
See the version chips above and what changed.