play/drive-hits
Since 0.6
a driven player hit obstacles (entities tagged cone, pylon, barrier, …) or drew the game's penalty on the way to a goal; the message lists each hit with where it stood, the speed and frame, the game's penalty events and HUD penalty lines, and a careful retry of that section at 6 m/s
| Severity | warning |
| Source | playtester |
| Offers a fix patch | no |
What to do
read the careful retry: passing slowly means the course can be driven and the line was too fast (slow the approach or give the gap room); still hitting means the gap is too tight for the vehicle (widen it or move those obstacles)
Components it can refuse
Since / changed
See the version chips above and what changed.