hd-only-ignored
Since 0.6Changed in 0.7
A field or component only the HD renderer draws (a splat component) on a project whose render.profile is not hd: the scene draws without it. Reported only when the validator is told the project's profile. Warning: see SEVERITY.
| Severity | warning |
| Source | contract |
| Offers a fix patch | no |
Messages
The message opens with the code; <…> stands for a value.
meta.environment.gi sets HD's GI controls, and this project's render.profile is "<…>", so it has no effect; set render.profile to "hd" to use itmeta.render.exposureAdaptation sets HD's auto exposure, and this project's render.profile is "<…>", so it has no effect; set render.profile to "hd" to use itthe "giVolume" component scales HD's ray-traced GI, and this project's render.profile is "<…>", so entity "<…>" has no effect; set render.profile to "hd" to use itthe "splat" component draws only with the HD renderer, and this project's render.profile is "<…>", so entity "<…>" shows no capture; set render.profile to "hd" to draw itthe light's indirectIntensity scales HD's ray-traced GI, and this project's render.profile is "<…>", so entity "<…>" has no effect; set render.profile to "hd" to use it
Where it points
/entities/<n>/components/<n>/entities/<n>/components/<n>/indirectIntensity/meta/environment/gi/meta/render/exposureAdaptation
Components it can refuse
Since / changed
See the version chips above and what changed.