feel/teleport-facing-ignored
Since 0.6
a tool's teleport with a heading faced the player at something, and a few ticks later the view still faced another way: a behaviour writes the old heading back (judged only where the look stick turns the camera)
| Severity | error |
| Source | feel |
| Offers a fix patch | no |
What to do
handle the teleported event in the behaviour that owns the camera's yaw; a behaviour wrapping a built-in (playerBehavior) forwards onEvent, which extendBehavior(base, { … }) does for every hook; behavior-wrap-drops-event names the wrapper
Components it can refuse
Since / changed
See the version chips above and what changed.