feel/audio-unplayable
Since 0.6
the game called ctx.audio.play for assets with no sound behind them, so nothing played
| Severity | warning |
| Source | feel |
| Offers a fix patch | no |
What to do
declare the asset as audio in scene.assets and check its path; the finding counts the calls
Components it can refuse
Since / changed
See the version chips above and what changed.