Talos docs

feel/action-window-unreachable

Since 0.7

an action's cancel window (cancel, combo, chain) opens after the animator's state has already handed back, so the chain it was built for can never be used

Plain text
Severityerror
Sourcefeel
Offers a fix patchno

What to do

make the state outlast its window: shorten the one-shot's blendOut, play the clip slower, or move the window earlier so it opens before duration minus blendOut; the finding gives both times

Components it can refuse

Since / changed

See the version chips above and what changed.