dangling-target
Since 0.6
camera.target names an entity that is not in the scene.
| Severity | error |
| Source | contract |
| Offers a fix patch | no |
Messages
The message opens with the code; <…> stands for a value.
camera target "<…>" is not an entity in this scene
Where it points
/entities/<n>/components/<n>/target
Components it can refuse
Since / changed
See the version chips above and what changed.