animator-feet-invalid
Since 0.6
An animator.feet names fewer than two or more than four joints, an empty name, or one name twice.
| Severity | error |
| Source | contract |
| Offers a fix patch | no |
Messages
The message opens with the code; <…> stands for a value.
animator.feet names "<…>" twice; each foot onceanimator.feet names <…> joint(s); it takes 2 to <…>, one per footanimator.feet[<…>] is empty; name a joint of the rig
Where it points
/<n>/<n>
Components it can refuse
Since / changed
See the version chips above and what changed.