Talos docs

VehicleOffRoad

Since 0.7

Off road is slower, not a spin: with wheels on an off-road surface the vehicle is dragged back toward a lower top speed, its handling guard is calmer, and (with a road) its nose turns gently back toward the road.

Plain text

Absent: none of it, and the vehicle behaves exactly as without the feature; present, a field left out takes its default.

Fields

FieldTypeRequiredDefaultAllowed valuesDescription
surfacesstring[]no["terrain"]Entity tags that are off road for a wheel on them. Defaults to ["terrain"]. terrain also names terrain cells.
topSpeednumberno0The share of its top speed it may keep with every wheel off road, 0..1. Defaults to 0.62.
dragnumberno1Extra deceleration off road in METRES PER SECOND SQUARED, 0 or more. Defaults to 1.2. Times the share of its wheels off road.
overDecelnumberno9Deceleration in METRES PER SECOND SQUARED while off road above topSpeed, 0 or more. Defaults to 9.
guardnumberno0Off road the handling guard's maxSlip and maxYawRate are times this, 0..1. Defaults to 0.7. Calmer, not spinning; no effect without a handling block.
steerBacknumberno3METRES beyond a road's edge past which the nose turns gently back to the road; 0 is off. Defaults to 3. Only in a scene with roads.