TerrainGroundCover
Since 0.7
Grass, flowers and forest-floor cover a terrain grows near the camera in HD, dense where the terrain's channels or layers say and coloured by the ground under it.
Fields
| Field | Type | Required | Default | Allowed values | Description |
|---|---|---|---|---|---|
preset | string | no | A built-in layer set: meadow, forest-floor or meadow-forest (the default when no cover is given). | ||
cover | object | no | Own layers instead of a preset: a GroundCover document. A layer's source.channel names terrain channels or terrain layers (their blend weight), alternatives separated by |; the densest of those the terrain has wins (meadow|grass). | ||
distanceM | number | no | How far from the camera the cover reaches, metres, 10..400; default 55. | ||
density | number | no | Scales the blade count, 0..1; default 1. | ||
carpet | number | no | How much the ground under the cover is darkened toward it, 0..1; default 1. | ||
groundTint | number | no | 0..1: how far the blades take the colour of the terrain under them; default 0.85. | ||
sets | object | no | Cover material sets for a preset's layers: layer id -> project-relative set folder (the same as a layer's material). |