SkyClouds
Since 0.6
Fields
| Field | Type | Required | Default | Allowed values | Description |
|---|---|---|---|---|---|
preset | CloudPreset | no | clear, fair, broken, overcast, storm | Named cloud layer: clear (a few small cumulus), fair (the default: fair-weather cumulus over about a third of the sky), broken (cumulus and stratocumulus over most of it), overcast (a low grey deck) or storm (low, towering, dense cloud everywhere). | |
coverage | number | no | Share of the sky the clouds cover, within 0..1. Fair is 0.4, overcast 0.95. | ||
altitudeM | number | no | Height of the layer's base above the ground, metres, within 0..20000. Fair is 1500. | ||
thicknessM | number | no | Thickness of the layer, metres, within 100..10000. Fair is 2000; storm 6000. | ||
density | number | no | Scale on the preset's cloud density, within 0..10. 1 is the preset's; higher is darker undersides and deeper shadows. | ||
windSpeedMps | number | no | Wind speed at the layer, metres per second, within 0..100. The clouds drift with the simulation's clock (a paused or recorded game keeps them exact). Fair is about 8.5. | ||
windDirectionRad | number | no | Compass bearing the wind blows toward, radians, as sun.azimuth: 0 toward -Z, increasing toward +X. Absolute: sky.rotation does not turn it. |