MinimapBounds
Since 0.7
The world area a minimap image shows, on the ground plane (x and z, metres).
Signature
export interface MinimapBounds {
/** The world x, in metres, at the image's left edge. */
minX: number
/** The world z, in metres, at the image's top edge. */
minZ: number
/** The world x, in metres, at the image's right edge. */
maxX: number
/** The world z, in metres, at the image's bottom edge. */
maxZ: number
}
Import: import type { MinimapBounds } from "@argus/gameplay"
Members
| Member | Signature | Description |
|---|---|---|
minX | minX: number | The world x, in metres, at the image's left edge. |
minZ | minZ: number | The world z, in metres, at the image's top edge. |
maxX | maxX: number | The world x, in metres, at the image's right edge. |
maxZ | maxZ: number | The world z, in metres, at the image's bottom edge. |