CameraRigSettings
Since 0.6
Signature
export interface CameraRigSettings {
eyeHeight?: number
probeRadius?: number
offset?: [number, number, number]
pitch?: number
yaw?: number
recenterDelay?: number
recenterSpeedDeg?: number
lookAhead?: number
lookAheadMax?: number
lookAheadRate?: number
fadeStart?: number
fadeFull?: number
fadeRate?: number
recoverRate?: number
shoulder?: number
avoidWalls?: boolean
avoidSpeedDeg?: number
avoidAngleDeg?: number
avoidDelay?: number
collisionLayers?: string[]
}
Import: import type { CameraRigSettings } from "@argus/gameplay"
Members
| Member | Signature | Description |
|---|---|---|
eyeHeight | eyeHeight?: number | |
probeRadius | probeRadius?: number | |
offset | offset?: [number, number, number] | |
pitch | pitch?: number | |
yaw | yaw?: number | |
recenterDelay | recenterDelay?: number | |
recenterSpeedDeg | recenterSpeedDeg?: number | |
lookAhead | lookAhead?: number | |
lookAheadMax | lookAheadMax?: number | |
lookAheadRate | lookAheadRate?: number | |
fadeStart | fadeStart?: number | |
fadeFull | fadeFull?: number | |
fadeRate | fadeRate?: number | |
recoverRate | recoverRate?: number | |
shoulder | shoulder?: number | |
avoidWalls | avoidWalls?: boolean | |
avoidSpeedDeg | avoidSpeedDeg?: number | |
avoidAngleDeg | avoidAngleDeg?: number | |
avoidDelay | avoidDelay?: number | |
collisionLayers | collisionLayers?: string[] |