camera-overlay-not-drawn
Since 0.7
the scene has a camera with output: "overlay", which the engine does not draw yet; the screen view is drawn without it. Said once per load, naming the camera
| Severity | warning |
Meaning
the scene has a camera with output: "overlay", which the engine does not draw yet; the screen view is drawn without it. Said once per load, naming the camera
Fix
draw a first-person view-model with @argus/gameplay's ViewModel (a UI screen) for now; output: "viewport" cameras are drawn