build.shader-pass-not-exported
Since 0.6
the project contains a *.shader.wgsl with //! kind: pass; nothing in a project runs pass shaders yet, so the export leaves it out of the pack
| Severity | warning |
Meaning
the project contains a *.shader.wgsl with //! kind: pass; nothing in a project runs pass shaders yet, so the export leaves it out of the pack
Fix
remove the file, or leave it until a later release runs pass shaders