Talos docs

terrainmod

Since 0.6

An op the entity contributes to a terrain, applied after the terrain file's own stack and moving with the entity (a pad flattened under a building).

Plain text

Needs a terrain entity in the scene (terrainmod-no-terrain).

Use it in a scene entity's components list as { "type": "terrainmod", … }. The contract writes the fields flat and refuses unknown keys.

Fields

FieldTypeRequiredDefaultAllowed valuesDescription
terrainstringnoThe terrain entity; the only one when absent.
priorityintegerno0Stack position among entity ops; after the file's stack. Default 0.
opTerrainOpyesPositions in the op are in this entity's local frame.

Rules that can refuse it