Talos docs

SceneEnvironment

Since 0.6
Plain text

Fields

FieldTypeRequiredDefaultAllowed valuesDescription
skyColorstringnoHex colour of a "kind": "color" sky, and read by nothing else: a scene whose sky is procedural or hdr, or that has no sky, ignores it and the contract reports sky-color-ignored. A color sky without it is black.
envMapstringnoDeprecated: the earlier spelling of sky.asset. Still read, and still exported, so no scene needs migrating. When both are present and name different assets, sky.asset wins and the contract reports sky-envmap-conflict.
ambientnumberyes
skySceneSkynoThe sky and the image-based light it casts. Absent means the default procedural clear-noon sky, and ambient then keeps its earlier meaning of a flat fill added on top of it. See docs/SKY.md.
fogSceneFognoDistance fog. Absent: none. Drawn by the standard renderer; see docs/SKY.md, Fog.
oceanSceneOceannoThe scene's sea. Absent: no sea. Present turns it on, and lets buoyancy bodies float.
giSceneGinoGlobal controls of HD's ray-traced GI. Absent: all at 1.

See also