Talos docs

editor.hover

Since 0.6

Put the pointer on a control and leave it there for several frames, which is what opens a submenu.

Plain text

Some controls have no name until a hover has happened: File ▸ Open scene ▸ a scene needs editor.click on menu.file, then editor.hover on scene.open, then editor.click on the scene.

TitleRest the pointer on a control
Modeeditor
Token costabout 123 tokens (listed only when its toolset is enabled)
Toolseteditor

Arguments

ArgumentTypeRequiredDefaultAllowed valuesDescription
namestringyes

Example

An MCP tools/call with the required arguments (placeholders in angle brackets).

{
  "name": "editor.hover",
  "arguments": {
    "name": "<name>"
  }
}