primary-camera
Since 0.6
The scene does not have exactly one camera with primary: true.
| Severity | error |
| Source | contract |
| Offers a fix patch | no |
Messages
The message opens with the code; <…> stands for a value.
<…> cameras have primary: true; exactly one is requiredno camera component has primary: true; exactly one is required
Where it points
/entities/entities/<n>/components/<n>/primary
Components it can refuse
Since / changed
See the version chips above and what changed.