# AssetSkeleton

> Talos 0.7 · Since 0.6

## Fields

| Field | Type | Required | Default | Allowed values | Description |
|---|---|---|---|---|---|
| `name` | `string` | yes |  |  | The glTF skin's name, or `skin` when the file gives it none — the runtime's name for it. |
| `joints` | `number` | yes |  |  | How many joints the skin has; `bones.length`. |
| `bones` | `string[]` | yes |  |  | Every joint's name, parents before children, in the order the runtime builds the rig — the names an IK chain, a look-at or a pelvis adjustment is written with. An unnamed joint is listed as `joint`, as the runtime names it. |
