# camera-probe-wider-than-body

> Talos 0.7 · Since 0.6

`ctx.camera.set`'s `probeRadius` is wider than the body the camera follows, so the arm sweeps the body's radius instead; said once per follow target, with the followed entity as the `entity`

| | |
|---|---|
| Severity | `warning` |

## Meaning

`ctx.camera.set`'s `probeRadius` is wider than the body the camera follows, so the arm sweeps the body's radius instead; said once per follow target, with the followed entity as the `entity`

## Fix

set `probeRadius` at or under the character's capsule radius, or leave it out: the engine widens it to hold the near plane
