# build.asset-missing

> Talos 0.7 · Since 0.6

a file the scene names (an asset, a texture its material file names, or an asset of a prefab a script spawns, resolved from the scene's folder) is not in this revision where it resolves; Play and export refuse the scene (`content-incomplete`), a bare `argus run` draws a placeholder. Also on a scene write (`scene.patch` and the other structural tools), checked on disk

| | |
|---|---|
| Severity | `warning` |

## Meaning

a file the scene names (an asset, a texture its material file names, or an asset of a prefab a script spawns, resolved from the scene's folder) is not in this revision where it resolves; Play and export refuse the scene (`content-incomplete`), a bare `argus run` draws a placeholder. Also on a scene write (`scene.patch` and the other structural tools), checked on disk

## Fix

put the file where the message says, or fix the path: a scene's asset paths resolve from the scene file's folder, a material's textures from the material file's folder, never the project root
