# player-spawn

> Talos 0.7 · Since 0.6

No entity carries a `spawn` component with `for: "player"`.

| | |
|---|---|
| Severity | `error` |
| Source | `contract` |
| Offers a fix patch | no |

## Messages

The message opens with the code; `<…>` stands for a value.

- `the scene has a controller but no entity has a spawn component with for: "player"`

## Where it points

- `/entities`

## Components it can refuse

- `controller`
- `spawn`

## Since / changed

See the version chips above and what changed.
