# play/no-goals

> Talos 0.7 · Since 0.6

the scene has no goal component, so the playtester had nowhere to walk; nothing was driven, no route was tested, and passed only means nothing failed

| | |
|---|---|
| Severity | `warning` |
| Source | `playtester` |
| Offers a fix patch | no |

## What to do

put a goal component (explain.component goal) where the player should get to; a game the bot cannot walk there (discrete hops, menus only) is tested with play.input, play.step and play.query instead

## Components it can refuse

- `goal`

## Since / changed

See the version chips above and what changed.
