# Hit

> Talos 0.6 · Since 0.6

Result of a raycast or shape cast.

## Signature

```ts
export interface Hit {
  entity: EntityHandle
  point: Vec3
  normal: Vec3
  distance: number
}
```

Import: `import type { Hit } from "@argus/api"`

## Members

| Member | Signature | Description |
|---|---|---|
| `entity` | `entity: EntityHandle` |  |
| `point` | `point: Vec3` |  |
| `normal` | `normal: Vec3` |  |
| `distance` | `distance: number` |  |

## Example

The tested fixture `fixtures/host/door.ts`.

```ts
import type { Behavior } from "@argus/api"
// docs/API.md, "Joints": a door on a hinge that swings open while the player is near and closes
// behind them. Typechecked by packages/api's tests.
export default {
  update(ctx) {
    const player = ctx.world.find("player")
    const near = player !== null && ctx.entity.distanceTo(player) < 2
    ctx.joint?.setMotor(near ? Math.PI / 2 : 0, { mode: "position", maxForce: 200 })
  },
} satisfies Behavior
```
