# Bindings

> Talos 0.6 · Since 0.6

This behavior's name → the `ctx.input` action name(s) it reads.

Empty means the identity: every name reads the action of the same name, which is what the scene's own `meta.input` already named. Axes take one action; buttons take any number and OR together.

## Signature

```ts
export interface Bindings {
  axes: Record<string, string>
  buttons: Record<string, string[]>
}
```

Import: `import type { Bindings } from "@argus/gameplay"`

## Members

| Member | Signature | Description |
|---|---|---|
| `axes` | `axes: Record<string, string>` |  |
| `buttons` | `buttons: Record<string, string[]>` |  |
